Dragon: The QuestDragon: the Quest is a card game inspired by Magic: the Gathering. It is created for educational purposes only and should not be sold. The main idea was to see how Magic could work if it had no mana lands, and no casting cost. The cards on this page have been play tested and are now considered Alpha edition. People who become members for a donation of at least 1 dollar get bonus cards. If you aren't interested in playing the game this might still be a half-decent source for some background and translations.Click the next at the bottom of each page to view more cards. How to make the cards To play with these cards just go to a comics store and buy 100 or more Magic: the Gathering lands (or an equivalent worthless card) and a pack or 2 of cheap card sleeves. Then put 4 images of a card on each page of a word document, set your printer to it's best setting and print them out. Then cut the images out and slip them in front of a land card inside of a sleeve.
Updates
10.3.2002 The contest is now over. Here are the results for the Dragonlord card. 8.30.2002 I added 4 new cards: Sword of Kings (Erdrick's Sword), Wing of the Wyvern, Wizard, and Wolf. I no longer have any Dragon Warrior 1 cards to add. Correction: The ability the Wizard has counts as a magical attack. 8.23.2002 I added 4 new cards: King Loric (Lars), Princess Gwaelin (Lora), Stopspell, and Swamp Cave. 8.17.2002 I have added more information about how to help create this Dragon Quest card game. Go here if you are interested. 8.16.2002 I added Skeleton, Sleep (Rarihoo), Sleeping, and Slime. I decided the Dragon Warrior just wasn't fun enough, so I completely changed him. He he has less strength, but I still feel he is a little more powerful and more fun. I recently found out I messed up the Medical Herb, so I fixed it. You were supposed to be able to draw 2 cards with it, not one. 8.9.2002 Fixed the Dragon Warrior. His spell is supposed to damage tapped characters, not all characters an opponent controls. |
|